Elgg 1.0 almost ready!

It has been an exciting (not to mention very busy) few weeks, and we are now entering the final approach towards the release of Elgg 1.0. We have had some very positive initial response from our beta tester group, and from the screenshots that Dave posted the other day. Elgg 1.0 features some rather advanced […]

Marcus Povey

It has been an exciting (not to mention very busy) few weeks, and we are now entering the final approach towards the release of Elgg 1.0. We have had some very positive initial response from our beta tester group, and from the screenshots that Dave posted the other day. Elgg 1.0 features some rather advanced […]

Plugin settings on Elgg 1

Whew, well it’s been a monumentally busy development week on the new Elgg 1.0 codebase. The whole team has been working hard putting things together, and I’ve written so much cool stuff its hard to know where to begin. Much of the really cool stuff I’ve been working on has been under the hood (XML-RPC, […]

Marcus Povey

Whew, well it’s been a monumentally busy development week on the new Elgg 1.0 codebase. The whole team has been working hard putting things together, and I’ve written so much cool stuff its hard to know where to begin. Much of the really cool stuff I’ve been working on has been under the hood (XML-RPC, […]

Adding to the River in an Elgg 1 plugin

In Elgg 1, we will finally have native support for a River – that is, a stream of short updates of what you and your friends are up to on your profile. Here is a short post explaining how you as a plugin writer could add river reporting to your code! Events The key to […]

Marcus Povey

In Elgg 1, we will finally have native support for a River – that is, a stream of short updates of what you and your friends are up to on your profile. Here is a short post explaining how you as a plugin writer could add river reporting to your code! Events The key to […]