Changes to the river code
The latest Elgg 1.0 code changes how the river works slightly from that discussed in my previous article on the subject. These changes are entirely under the hood so they’ll only be noticeable to plugin writers, however it simplifies matters immeasurably and makes it possible to do some quite funky things. In a nutshell, the […]
The latest Elgg 1.0 code changes how the river works slightly from that discussed in my previous article on the subject. These changes are entirely under the hood so they’ll only be noticeable to plugin writers, however it simplifies matters immeasurably and makes it possible to do some quite funky things. In a nutshell, the […]
