Playing with HTML5 Canvas

Over the last couple of days I’ve been spending a little bit of time playing around with (and getting really excited about) HTML5 Canvases. Canvases let you define an area on a web page onto which you can draw on using Javascript. You are pretty much free to do what you want in this area, […]

Marcus Povey

Over the last couple of days I’ve been spending a little bit of time playing around with (and getting really excited about) HTML5 Canvases. Canvases let you define an area on a web page onto which you can draw on using Javascript. You are pretty much free to do what you want in this area, […]