Elgg 1 object model

Elgg 1 introduces some important changes under the hood, perhaps the most important of these has got to be the new object model. In a nutshell, Elgg 1’s object model is a simplification of what we’ve done with Elgg 0.x (from now on called Elgg classic), reducing things to their essential components. In Elgg 1 […]

Marcus Povey

Elgg 1 introduces some important changes under the hood, perhaps the most important of these has got to be the new object model. In a nutshell, Elgg 1’s object model is a simplification of what we’ve done with Elgg 0.x (from now on called Elgg classic), reducing things to their essential components. In Elgg 1 […]

Elgg the book

Just to make you aware, the first book written for Elgg is now available to buy. The Triffid book (as we’re unofficially calling it) covers the 0.x codebase, and serves as a good introduction into installing and running your own installation. If you are looking to create your social networking site by tomorrow, then this […]

Marcus Povey

Just to make you aware, the first book written for Elgg is now available to buy. The Triffid book (as we’re unofficially calling it) covers the 0.x codebase, and serves as a good introduction into installing and running your own installation. If you are looking to create your social networking site by tomorrow, then this […]

Import and Export in Elgg 1.0

One of the most requested features for the new Elgg has been a generic way to import and export data. Users want to free their data, and be able to move their profiles between installs. Quite right, and over the next few days I will be working on this… …Actually, Elgg1’s new object model actually […]

Marcus Povey

One of the most requested features for the new Elgg has been a generic way to import and export data. Users want to free their data, and be able to move their profiles between installs. Quite right, and over the next few days I will be working on this… …Actually, Elgg1’s new object model actually […]